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TRIPLE LOOP TRANSFORMS

Updated: Oct 9, 2022

Triple loop creative education strategy and methodologies are now the 21st Century and internationally proven “human-centred” shift offering unprecedented opportunities for global-education; the breakthrough towards proving and measuring equity and performance in education. Triple Loop education is the model that draws a fundamental distinction between replicating the status quo with various band aid, inquiry learning, substitution and or motivation schemes (overlayed on the same paradigm) and deep learning towards engagement and transformative approaches.


Triple Loop realises the value of Digital 2020, Cross-Curricula, STEM and or integrated subject transformations in schools in a risk managed, user friendly and easy-access manner.


Triple-loop streamlines workload and nostalgic processes through software driven digital strategy; tailoring content provision and feedback for learners, benefiting culturally responsive 1:1 intervention with centralised learning insights and digital-work; automation of real-time reporting, assessment and moderation for educators (& administrators). The model or journey enables schools to redeploy wasted funds to grow, innovate and differentiate by adopting digital that shifts education priorities back to leaners.


At the heart of measurable Triple-loop transformation internationally recognised industry &or digital certifications, vocational credentials and or industry-awards, which are embedded (not mapped) or woven into NZ core-curricula & digital strategy; a game changer for schools, community, leaders & students.


Where schools often gravitate to chalk n talk models or run band-aids for its difficulties, tailored triple loop approaches empower schools to transform themselves, their strategy, staff “PD”, pedagogy, programme design; justifying better investment, wiser tech choices and to utilise top-game digital technologies to shift 1:1 student learning into real interdisciplinary learning.




In this paradigm, students develop thinking through real-world immersive methodologies which tap into the creative potential of all students, turning them into confident, aspirational, winners while creating institutions that become known for increasing employability outcomes and redefining community prospects.


  • Students ideate, design, plan, deliver, evaluate and present (to a large industry audience) real world end-to-end software or Innovation project (regardless of vocational direction, aspiration and or school year level) which justifies leading edge software and digital technologies.

  • Proven transformation of attendance, confidence, engagement, behaviour and attitude, transformed.

  • Students do not copy notes. They develop systems, design and critical thinking to diagnose, and frame, complex and ambiguous problems.

Given this and using cloud-tool sets, core-Syllabus is fundamentally transformed and harnessed to enable students to develop and manage complex concepts, projects and solutions. With workflow automation, learning insights and curated content - again driven by cloud enablers - educators facilitate that students develop:


  • Responsibility and deep learning by delivering Kanban-Agile esque projects.

  • Gaining sought after conceptual, functional, process, testing and data modelling skills

  • Exceptional collaboration and professional behaviours.

  • Confidence, communication & presentation skills.

  • Proven experience which is demonstrable through a portfolio of real-world projects.

Highly sought after adult-Industry certifications, across a variety of domains, are justified and woven into the core-syllabus project framework to enable validation of expertise, skill and to enhance the quality of projects – surpassing all academic standards, examination and or school requirements.


This powerful mix means “Triple Loop” Education enables schools to differentiate with a strategy for:


  • Broader Focus: Contributing to &or generating wider, better community prospects and socio-economic choices.

  • Regional Focused School: Shifting their role as a school and or COL from transactional sorters into growth and regional contributors.

  • Leaders: Developing Leaders, Change Agents and or digitally prepared practitioners in all educators by adopting measurable digital strategy that transforms PD and schools.

  • Education: Able to provide parents with ability to play a role in student development with real-time or near real-time student teaching and learning feedback while eroding teacher workload.

Using software and frameworks, remodel the end to end academic syllabus design, delivery, and assessment into a student-centred and digital paradigm (National & International focus) – while increasing employment prospects by embedding Certification into immersive learning incentivised by credit-bearing, core curricula projects.


  • Creative Talent Supply: Increase throughput of Future ready “thinkers” and digitally savvy, proven industry certified and project experienced school students, into industry and tertiary.

  • Student experience & journey: Students gain deep expertise and insight so they can advance, think differently and address skill needs, in agile learning. Student’s intrinsic & extrinsic motivators are enhanced with the immediacy of real time teaching and learning intelligence [assessment].

  • Early adopters and responsiveness: Obtain and adopt preferential industry partnerships to cultivate communities and or talent; and or a variety of long-range initiatives.

  • Embed Triple Loop change: For example, implement Innovation within appraisal, performance and curriculum development processes to ensure ahead of game adoption and responsiveness to change.

 
 
 

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